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I've been modeling a low poly tree and i was wondering if i could add a branch to the tree without having to subdivide the tree a lot of times, thanks in advance. enter image description here

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    $\begingroup$ Quick tip: to make snapshots of blender interface press Ctrl F3 $\endgroup$ – cegaton Jul 18 '16 at 17:03
  • $\begingroup$ PrtSc (top row of the keyboard, to the right of the alphanumeric block) will also do in a pinch. $\endgroup$ – John Dvorak Jul 18 '16 at 19:03
  • $\begingroup$ Cant you add it as separate geometry? $\endgroup$ – David Rochin Jul 20 '16 at 18:19
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You can use inset (I) to create the base of the branch. That way you can avoid having ngons.

enter image description here

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