Blender newbie here. I have a problem mirroring poses that's giving me a headache.
When I mirror, for example, the left leg, the right leg isn't correctly mirrored; it's rotated for some reason.
I've read possible solutions and watched some videos, but I still get bad results.
This is what I do:
First, I create the bones I need:
I placed the 3D cursor at (0, 0, 0). I select all of them except the torso and head bones. I key Shift + D, then Esc, then Ctrl + M, then X, and finally Enter to create a mirrored copy. Afterwards, I key W to open the Edit Mode Specials Menu and select to Flip Names.
Once that is done, I go to Pose Mode and move some bones on the right side:
Then, with those bones selected, I press Ctrl + C, then Ctrl + Shift + V to paste mirrored, but this is what happens:
What could I be doing wrong?