Is there any option, to append many objects without appending their materials?
Example: I have scene1.blend
with cube
object and wood
material.
I append cube
with wood
to scene2.blend
, where there also is cube
and wood
material.
Blender logically creates cube.001
and wood.001
, but I don't want wood.001
, I need Blender to use the existing wood
material instead of creating a new copy.
I'm talking about thousands of objects and hundreds materials. For example now I have natural wood.##
... natural wood.017
and all are exactly the same, and I have few dozens of materials like this multiplied by 17 object copies.
My English is not very good and this is problem little bit hard to explain, so I hope you understand what I mean.