This question already has an answer here:
I know nothing about Blender and I need to do a very simple 3D terrain with texture map.
And I want to combine them into a 3D model that I can view. I have done this before, about 8 years ago, in XNA but none of my old code will compile anymore under Visual Studio 2010.
I apologize that this is a very simple question. I'm not a CGI artist and I don't anything about Blender but I know that it can do this simple thing.
What are the steps to do this with Blender?
Am I in the wrong place? Thanks in advance!