In the materials slot their is an "assign" button, is there anything like this for particle systems? But more specifically is there a way to assign a different material to a different part of a mesh. Now finally how do I keep a particle system off part of my mesh entirely? For example: bird I want the blue and black to be the same particle system, but different colors, the orange to be a different particle system and no system on the legs.


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.