I have a question relating to particles, one that I couldn't find answer to on google.
How can I change the time at which a particle emitter samples the particle? In other words, if I have an animated particle, how can make the emitter emit the particle with it's animation running from different point other than default. (in normal situation - all particles just duplicate the same animation, regardless of their birth time)
If that helps - I seek option similiar to particle sampling in After Effects plugin - Trapcode Particular.