What I'm trying to accomplish is to be able to wrap a plane of objects onto a sphere. Think of it as a plane of varying heights. How should I approached this? I've tried using x and y wrap modifiers but it isn't looking correct.
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3$\begingroup$ Do you mean something like what is done in How to animate morphing a rectangular plane into a sphere? $\endgroup$– CarloJul 14, 2016 at 21:00
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$\begingroup$ Also related: blender.stackexchange.com/questions/52904/… and: blender.stackexchange.com/questions/13898/… and blender.stackexchange.com/questions/56919/… $\endgroup$– user1853Jul 15, 2016 at 0:03
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