I need some help with creating fire animation and using it for airplane engines in Unity (like an afterburner effect).
Should I use Cycles for better materials since I already have a pretty nice one? What kind of file format should I use for rendering? If it's .png images and I remove the pure black background that I have I loose all colors of the fire...sad but I don't know why :D. Is it possible to import the whole blender file and edit it there? Also, I have no idea how to make it light for mobile game. And last but not so important - could you give me some hint on how to make the animation repeatable?