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Something happened when editing a Blender scene that caused me to lose the whole texture properties window and most of the materials window as well. They all appear as normal when starting a new file, but for this file they seem to be permanently gone.

This is what the window looks like now:

enter image description here

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It seems you changed the rendering engine to Cycles accidentally. In the Info window (aka the main menu), click the drop-down list which reads “Cycles Render” and change it to “Blender Render” (or “Blender Game” if you are using the Blender game engine).

Screenshot

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When using the Cycles render engine, the textures tab will only show if you have a texture added to your material.

If there's no texture properties, then you can enable it by assigning a texture of any kind to the color input of your shader.

  1. Click the dot for the Color Input of your shader
  2. Select a texture of any kind
  3. The texture properties will now be shown

Assigning A Texture To The Color Channel Cycle's Texture Panel

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There is also a bug that causes the texture tab to disappear, regardless of whether or not you have a texture applied. You must restart blender to have it reappear.

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  • 1
    $\begingroup$ This is actually extremely important to note. Many will think it's their node setups or render engine choice. $\endgroup$ – lakerice Aug 11 '17 at 22:16

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