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This question already has an answer here:

I recently downloaded a model and it came with two images, a normal map and an image for colors. How do I put both of them on the model.

These are the two images enter image description here

enter image description here

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marked as duplicate by David Jul 10 '16 at 0:30

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    $\begingroup$ What render engine are you using? Cycles or Blender Internal? $\endgroup$ – Rico Cilliers Jul 9 '16 at 7:06
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This is how you would do it in Cycles:

After adding both images in Image Texture nodes.
Plug your color map into the Color socket of a Diffuse BSDF shader node.
Take the normal map Image Texture, make sure to set it to "Non-Color Data" and plug it in to the Color socket of a Normal Map node. Then, link normal map to the Normal socket of the same Diffuse BSDF that the color map was linked to earlier.

cycles material nodes

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