I came a long way modelling this character until i reached the weight painting step. In edit mode, my mesh seems okay though when i swich to weight paint mode or object mode, it gets deformed along the thighs...perhaps i could have grabbed some vertices unknowingly bt how to i get them back to their original position? I tried deleting the vertices assigned to the thigh-bone but still the overall result is the same..Please help.
I have had a problem like this before. If you have not been able to fall X the mesh by deleting the weight groups then try the following. 1.Go into edit mode. 2. Select all the mesh 3. Press "Shift"+"d" to duplicate the mesh 4. Press "p" and separate mesh by selection. This will leave you with a new undeformed mesh as a separate object. And the original mesh if you decide to come back to it.