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I have a curve wrapping around my model and a few orbs I wish to animate around it. How do I convert the curve into a path so I can easily animate it?

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I figured out how to move it along but now the ball won't stay inside of the curve and it just flys around it and it's not sold inside the curve?

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  • $\begingroup$ What is the difference between a curve and a path? $\endgroup$ – Duarte Farrajota Ramos Jul 4 '16 at 21:05
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    $\begingroup$ make sure that the origin of the sphere is the same as the curve's $\endgroup$ – cegaton Jul 4 '16 at 21:09
  • $\begingroup$ A path is something an object follows $\endgroup$ – Muly Jul 4 '16 at 21:09
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    $\begingroup$ related: blender.stackexchange.com/questions/42072/… $\endgroup$ – cegaton Jul 4 '16 at 21:11
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    $\begingroup$ There is no such thing in Blender, there are no "path" objects, only curves that may be used as a path. If your object is offset in relation to the curve check the object's origin as cegaton mentioned $\endgroup$ – Duarte Farrajota Ramos Jul 4 '16 at 21:13
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In blender, I know of no difference between curves and paths. I believe that a few things could be happening.

1) Make sure that the orbs are children of the curve
2) See that Data > Path Animation is checked
3) You might also want the Frames value under Data > Path Animation to be equal to the length of your animation.

If all of these are done, and it is still not working, please upload your .blend file.

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