Okay. Let me describe in detail what I would like to achieve.
I have created a 3d scene that I would like to render so I can use it in my point-and-click adventure game as a background.
I know how to add a camera and set it to ortho and I can set the rendering to 640w 180h but when I renderer it looks pixelated (maybe 300w 80h) which might be because it uses a wrong resolution?
Is there a tutorial explaining what I need to do?
Thanks in advance.