Hello Blender community,
So I'm facing a weird problem where the tentacle/arm/extremity gets outside of the mesh when the armature moves it. I've attached a couple of pictures here below. I'm trying to look for some functionality to lock the tentacle in the main body mesh. When I see other tutorials, the arms never leave the main mesh. What could be causing my model to act this way? The movement seems decently realistic as long as the armature doesn't move too far from the mesh. But once I do, the tentacle actually gets detached from the main mesh. Would appreicate any help. Thanks!!