how can I do one clip for many animated objects? I can add objects to Keying sets and key together, but clips are created separately for every object, but I want create only one clip. Thanks
EDIT For example: I will create robot with custom rig. Two legs, one body, two hands. I dont want use armature. And if I will make walkcycle I will have many clips for one walkcycle? It has not sense for reusing, because I will have many clips for one walkcycle. I can use Armature, but often it is not character animation. Last project what I done was house which was rotated, open roof and open windows. This action was repeated. So in Softimage I made clip and used it again. Without armatures or any bones. Maybe it is not possible in Blender.