I have a map; a plane and a Solidify modifier. I have already applied an Image Texture to one side, but Blender is obviously applying the texture to both sides.
I want to add a different Image Texture to the other side of the plane, however. Is there a way to do this?
I have tried to add another one using the Geometry > Backfacing feature, but it did not work.
Map mesh and .blend file's material:
Viewport render of map mesh and Backfacing material (not working):