How can I make Collision bounds for 2D sprites in the BGE? (The 2D sprite I am trying to make collision bounds for is the image I attached below).
I imported the 2D sprites as planes with the "Import images as planes" add on (I checked "use alpha" when importing the image) but I do not how to make collision bounds for it.
I am also gonna be using "Character" physics for the 2D sprite.
I am also new to the Blender Game Engine, so please try to explain it as good as possible.