I'm having trouble finding a way to create a rectangular mesh that sits on the outside of a sphere (but takes the shape of the sphere).
Can someone lead me in the right direction?
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this communityI'm having trouble finding a way to create a rectangular mesh that sits on the outside of a sphere (but takes the shape of the sphere).
Can someone lead me in the right direction?
It sounds like you want to do something like this:
To model that:
Add a plane (ShiftA > Add > Mesh > Plane).
Give it some extra geometry with a Simple Subdivision surface modifier:
Add a shrink wrap modifier and select the target object in the Target input box:
Add a Solidify modifier to give it some thickness:
And you get: