I want to make a materials library (a simple blend file integrating the materials). These materials will be "everyday" materials (nothing specific).
But I am wondering about two main aspects for this :
- How to choose and define the good lightning ?
- Which object is the best suitable to show the materials ?
- (or any other aspect you should indicate)
Concerning the lightning, the idea is to choose something "neutral", I think. But what is "neutral" ? And how to set it in Blender ?
Concerning the object to show the materials, I have of course often seen the typical "sphere" which can be found everywhere. But why this object is so often chosen ?
I hope this question is not too broad (?).