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I am using camera tracking to make a short film and in render viewport you can see what I am trying to add (yes, those are butterflies). Render viewport After rendering the scene the butterflies appeared transparent movie after render

As you can see in the first image my material is very basic on the butterfly.

Here are my compositing nodes: nodes They are the default camera tracking nodes... in blender internal.

I am using blender v2.77 on windows 10 with the cycles render engine.

A similar, yet, unanswered question: Why won't objects appear in motion tracking?

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  • $\begingroup$ How are you compositing the render with the video? Can you give us a screenshot of your compositing setup? $\endgroup$
    – Matt
    Jun 21, 2016 at 21:18
  • $\begingroup$ Can you upload your file? $\endgroup$
    – user1853
    Jun 22, 2016 at 16:15
  • $\begingroup$ @cegaton how do you that? $\endgroup$ Jun 22, 2016 at 17:47
  • $\begingroup$ use blend-exchange.giantcowfilms.com and edit the resulting link as part of the text in your question. $\endgroup$
    – user1853
    Jun 22, 2016 at 17:48
  • $\begingroup$ @cegaton any ideas? $\endgroup$ Jun 22, 2016 at 23:21

1 Answer 1

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You have a foreground and a background render layers. The background layer is setup to multiply shadows over the video layer (that's why the butteflies look like... shadows). The foreground is set up as alpha over and it should be the one that combines your scene color information over the background using an alpha channel. The issue is that your foreground layer is empty! You are rendering the contents of an empty layer and using the only layer that contains information as a mask!

enter image description here

Instead of an empty layer, use the layer that contains your scene.

enter image description here

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