I tried to get some hills and valley on a 2x2 Km plane with dynatopo, but it is invisible as it seems to be limited in the height it can produce. How can i get it to make bumps that are realistic for that use (100m big or even more) ?
Notes: I know the solution using subdivided planes and proportional editing but it is not as powerful and flexible. As it as to fit the rest of the scene, I can't realistically work on a 2m plane and then scale to 2Km every time to check if it's ok and then back to 2m to polish, that back and forth is way to time consuming.