I've recently started working with blender. For a project i'm working on i would like to visualize evapotranspiration of a park.
My animation starts with nighttime where dew is created (picture 1) where the trees and grass collect particles with a collision.
Then during day the trees, grass and water should evaporate particles. But because there is a collision on the trees, the particles will stick to the bottom of the trees... (see red circle picture 2).
Question: is there a way to change the properties of the collision after a certain frame?