I am modeling a cartoon character with a mouth that is designed to only be displayed on a single cheek, not in the middle. Its parent is a head mesh. I made two copies of the mouth: one on the left cheek of the head, the other on the right. I am wondering if there is any way to make the mouth on the side of the head that the camera is not primarily facing disappear? (i.e: if the camera is directed to the left side of the head, then the left mouth is visible, but the right one is not, and vice-versa.)
Because the camera is primarily facing the left side of the model, I need the right mouth (higlighted) to disappear.
I am using Blender Internal.
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