Blender noob here. Made a very simple vector square with radiused corners in Inkscape,and saved it as a simple SVG.
Imported to Blender 2.77, changed it to a mesh. Scaled it, then extruded it along the Z axis.
Marked a seam, hit unwrap. The resulting shape looks like a twisted towel. Only the project from view (ortho),remotely works. What am I doing wrong?