I created a text object and then converted it to Mesh (Alt+C).
What I want to do? Achieve a fade-in animation. Insert one keyframe for transparency when it is fully transparent, and another when the object's opaque.
What's the problem?
I am stuck at the first step. I can't seem to make it transparent. Here's a screenshot:
The transparency works in the solid view but not in rendered mode. If it matters, I have some keyframes related to scale attached to that mesh text object.
I had followed one tutorial that led to me the above step. I have also seen this question Alpha transparency not working but it did not work for me.
Why is my method not working?