Hi so I know how to connect bones but in this case I'm not sure how to get it working. I want to be able to be able to drag the whole mesh along an axis, but can't because the hips are not connected to the backbone. The armature kind of splits up. I want to parent both hip bones to the end of the backbone. If I try parenting the child bone the regular way, I get what is shown in the picture below. Anyone know how to solve this? enter image description here

File Link:

  • $\begingroup$ A child bone does not have to be directly connected to it's parent. See the "connected" property under bone relations. $\endgroup$
    – sambler
    Commented Jun 18, 2016 at 14:22

1 Answer 1


Like Sambler eluded to, parent the hip bones to the backbone without being connected. This is also known as 'Keep Offset'.

  1. Get into Bone Edit mode.
  2. Select Hip_L/Hip_R bone.
  3. Select Backbone.
  4. Hit Ctrl+P and from the menu select Keep Offset. enter image description here

Here's the result of the above steps, repeated for both hips.


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .