# Connect Hip Bone to the Tail of Backbone

Hi so I know how to connect bones but in this case I'm not sure how to get it working. I want to be able to be able to drag the whole mesh along an axis, but can't because the hips are not connected to the backbone. The armature kind of splits up. I want to parent both hip bones to the end of the backbone. If I try parenting the child bone the regular way, I get what is shown in the picture below. Anyone know how to solve this?

4. Hit Ctrl+P and from the menu select Keep Offset.