I have noticed this: the "Auto-smooth"
I can't figure out what is its' meaning. I understand that i can use it combing with the smooth shading. For example:
C) SMOOTH & AUTOSMOOTH 30°
D) SMOOTH & EDGE SPLIT 30°
It seems that Auto-smooth works like the Edge Split Modifier, with the huge difference that doesn't add vertex and edge loop. My mesh from B) to C) has the same amount of vertex while mesh from B) to D) doubles the number. My question is:
Why there is this Autosmooth?
Could be useful for create hard edges in my low poly (it doesn't increase the number of my vertex) and let me have nice and clean surface for a possible bake with my high poly?
Thank you to anyone will help me!