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This question already has an answer here:

I have two different files (rigs) which I would like to append one to the other, I did this by appending the object of one. Although now the material of this object is missing. How do i append it?

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marked as duplicate by Ray Mairlot, iKlsR Jun 21 '16 at 5:56

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

  • $\begingroup$ Hello! Welcome to BSE! Please add more information and screenshots. This will help people answer your question better. You can also upload your .blend file(s) to BSE's very own system called Blend Exchange. $\endgroup$ – Shady Puck Jun 15 '16 at 16:31
  • $\begingroup$ When you appended the object, blender also should of taken the material too. You may have some other problem here. $\endgroup$ – David Jun 15 '16 at 17:52
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You append Materials like everything else in Blender:

  • In your new blend file, go to append:Append menu
  • Select the blend file with the original material.
  • In it, go to the folder called "Material" (or "Mesh" or "Object" or "Texture" or something else depending on what you want to append) inside a blend file
  • Select the materials (meshes, objects, textures, ...) you want to import and hit "append from library".
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