I'm having a bit of an issue with my model when subdividing it. I am very new to blender and 3D modelling and have just been trying out various things to achieve what I want but this is something I can't quite solve.
When I have subdivide set to 0, the UV map projects fine but as soon as I increase my sub divide, the checkered texture starts to show. Can someone help me with this or point me in the right direction to solve this issue?