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I'm trying to create a cycles material for the exterior of Hogwarts castle, like the first picture

I'm aiming for:

  • Procedural bricks (probably a brick texture)
  • Bump/heightmap for the bricks
  • Distortion, so the bricks aren't perfect

enter image description here

Here's my current "progress":

enter image description here

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    $\begingroup$ So what specifically are you having an issue with? $\endgroup$ – Ray Mairlot Jun 14 '16 at 22:28
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    $\begingroup$ Welcome to BSE, what's the question precisely? $\endgroup$ – Georges Jun 14 '16 at 23:45
  • $\begingroup$ Basically, how can I make a cycles shader that looks like the bricks on the castle above? $\endgroup$ – Transmission Jul 1 '16 at 20:46

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