2
$\begingroup$

is it possible to have a renderlayer with different world settings? In my current case I would like to have a separate renderlayer to create a volume light. Thus I need to create a volume world shader, but then all renderlayers are affected (and they should use another world shader)

What is the workflow for that? It feels strange that I can't have different world settings per renderlayer... Thx

$\endgroup$
3

0

You must log in to answer this question.

Browse other questions tagged .