I have a "good practice" question. I am importing multiple meshes as Mesh objects with python. Before assigning them to an object and linking them to a scene, I would like to join certain meshes.
The only way I find to do this is to create objects, select them and then join them.
Is there a way to join the meshes without making them into objects?
Thanks a lot.
(Edit: Sadly I can't use bmesh for this operation, because i'm using custom split normals)