I'm trying to create a rail with multiple paths, but not at the same point, like, using left/right arrow:
0 | 1 / \ 2 3 /\ /\ 4 5 6 7
Right now, I'm using only keyboard sensors assigned to a steering actuators.
The problem is: the game loses itself when over the 2 and 3 points. If I press left or right, it doesn't know witch path the object should go. I have 4 navigation meshes that goes from 0~4, 0~5, 0~6, 0~7 and 7 targets.
I'm trying to figure that out using the logic bricks, because I know nothing about python.