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enter image description here

Note that I am a noob before answering.

I have attached an image of an Earth that I'm creating. I want to remove the glare of the glossy reflection on the surface of the Earth in the center.

Is there a way to do this in Blender Render?

Thanks, Greg

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  • $\begingroup$ so both answers should work, removing the specularity either from the material or at the light source. Make your choice considering this: is there more than one object receiving rays from this lamp ? $\endgroup$
    – Yvain
    Commented Jun 13, 2016 at 17:46

2 Answers 2

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Select the lamp. In the Properties panel > Object data tab > Lamp dropdown, uncheck Specular. It's checked in the following photo because it came from blender.org. I would use my own screenshot, but I am away from my computer at the moment.

enter image description here

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  • $\begingroup$ Hallelujah! Thank you very much Shady Puck. Looks great! $\endgroup$
    – Greg Klein
    Commented Jun 14, 2016 at 10:02
  • $\begingroup$ @GregKlein If my answer helped, please consider accepting it by clicking on the green checkmark at the top left of my answer. It would help me greatly and make be very happy! $\endgroup$
    – Shady Puck
    Commented Jun 14, 2016 at 10:04
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In the material of the sphere,decrease the specular intensity.

Material

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