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For some reason there are extruded lines and points when I am in object mode on the model's left shoulder, but these lines do not show up in edit mode. I thought it might be the weighted paint but it doesn't seem the case. How do I reduce/get rid of these lines.

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  • $\begingroup$ do the bones of the armature look the same in edit mode and in pose mode? $\endgroup$ – eromod Jun 12 '16 at 2:28
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I seemed to have overlapped my points and duplicated them during edit mode and making them deformed in object mode.

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you have hidden geometry , in edit mode press alth

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Select the mesh

Go into edit mode

A to select all

then go into the (t)tool shelf-->tools-->remove-->remove doubles

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