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I'm using hair on my mesh but when I comb the mesh the hair goes through it. I don't want the mesh anyways so instead of figuring out how to stop the hair from going through the mesh I'm trying to figure out how make the mesh invisible but not the hair. When I use a transparency node it effects hair and mesh

I added the particle instance modifier like it says in this question Hiding source of particle instancing but it didn't hide the mesh.

Thanks in advance

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PropertiesEditor-->Particles-->Render-->Emitter.

this will hide the mesh in render view enter image description here

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  • $\begingroup$ but thats not talking about hair $\endgroup$ – jonathan Jun 12 '16 at 2:17
  • $\begingroup$ oh nevermind thankyou. i had it enabled instead of disbled $\endgroup$ – jonathan Jun 12 '16 at 2:19
  • $\begingroup$ it wont let me like your post cuz i dont have enough reputation sorry $\endgroup$ – jonathan Jun 12 '16 at 2:19
  • $\begingroup$ no problem, I learned it from the blender reference manual blender.org/manual/physics/particles/visualization.html $\endgroup$ – eromod Jun 12 '16 at 2:21
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    $\begingroup$ And what about Blender 2.8 ? It is not working the same way... $\endgroup$ – gordie Sep 20 '18 at 14:35
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Blender 2.8

Object Properties > Instancing > Display Instancer/Render Instancer

In Blender 2.8, this is done by disabling Display Instancer (for viewport) and Render Instancer (for render) in the Instancing panel of Object Properties.

Object Properties > Instancing > Display Instancer/Render Instancer

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