7
$\begingroup$

How can I remove the ridge created by the edge of the T-shirt?

I'm using the mesh in an acoustic simulator, and a distinct ridge is sure to create some unnecessary echo artefacts.

Is there any better alternative than simply decimating the mesh?

enter image description here

$\endgroup$

2 Answers 2

3
$\begingroup$

Modifiers:

You could try the Smooth modifier.

From the wiki:

This modifier smooths a mesh by flattening the angles between adjacent faces in it, just like Smooth in the Editing context. It smooths without subdividing the mesh – the number of vertices remains the same.

Sculpting:

Another option is to try and remove it manually with Sculpting.

  1. Enter sculpt mode (in 3D view > Header) with your object selected:

    enter image description here

  2. Pick the Smooth brush (S) or Tool shelf > Brush:

    enter image description here

  3. Sculpt over the ridge with LMB:

Before:

enter image description here

After:

enter image description here

$\endgroup$
5
$\begingroup$

I'd try Sculpt mode, then hold Shift and drag mouse while holding left mouse button over the ridge to smooth it out.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .