I like to place dominos along a spline and keep the mesh undistorted. At the moment i´m using the curve modifier and the array to achieve this. Pleased with the placement i am, less pleased with the deforming of the mesh. Is there a way to clamp so that mesh keeps it form or do i have to go a different route?
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1$\begingroup$ Curve modifier is a deform modifier. Look here blender.stackexchange.com/questions/55523/… $\endgroup$ – lemon Jun 10 '16 at 10:17
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$\begingroup$ Related - blender.stackexchange.com/questions/5910/… $\endgroup$ – Mr Zak Jun 10 '16 at 11:19
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$\begingroup$ Thx lemon, exactly what i was looking for! $\endgroup$ – Kman Jun 10 '16 at 11:39