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My problem is, I don't know how to do a projection of an object to a sphere, without making particle system.

If you don't understand my question, this is what I would like to do:

enter image description here Project this landscape into the interior of the sphere.

It's like in the intro of Game of Thrones, there is an interior sphere with the map in 3d.

Edit: This is how it should look like: enter image description here

But the method I used to do that is... a cloth simulation, this is not the best method, since it destroys all.

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  • $\begingroup$ I agree with cegaton about the camera distortion, concerning the part of the question about the Game of Thrones intro. Aside from that, there are many ways to get the spherical shape, Hook modifier is one of them, curve modifier is another. $\endgroup$ – Georges Jun 10 '16 at 3:08
  • $\begingroup$ Are you trying to texture one mesh with the other mesh? $\endgroup$ – MicroMachine Jun 10 '16 at 14:16
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You can do this with a lattice and shrinkwrap modifiers.

Starting with a scene like this:

A landscape and a hemisphere

enter image description here

Add a lattice object, make it so it has only 1 subdivison on the W axis. In edit mode make resize the lattice it so that it is slightly larger than the landscape.

enter image description here

Place the lattice so that it lays under your landscape, not touching but the very bottom vertices of the object.

enter image description here

Then select the landscape, add a lattice modifier and select the lattice as deforming object.

enter image description here

Select the lattice object and add a shrinkwrap modifier to it. Set the hemisphere as Target. Change the Mode to Project, Direction to negative on the Z axis.

enter image description here

enter image description here

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NOTE:

The original question asked how to do distortion like the opening scene on the TV series Games of Thrones, so this answer was to give an alternate way to think about how the landscape scene were done...

I'll leave the answer up. Maybe someone will find it useful.

If what you are looking for is the distortion over the landscape, this can be done with a wide angle lens and a lens distortion node:

enter image description here

enter image description here

This is just the camera travelling over a flat landscape with 10mm lens, using a shallow depth of field and using a lens distortion node.

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    $\begingroup$ Yeah I think this method was used for the intro of the Game of Thrones, but still it's an interesting question the way OP describes it $\endgroup$ – Georges Jun 9 '16 at 23:03
  • $\begingroup$ No this is not what i would like to do, i would like to do something that looks like more like that : link But here the method i used is cloth simulation, it destroy all the shapes of the landscape : link $\endgroup$ – softyoda yoann Jun 10 '16 at 10:42

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