Good morning,
I'm trying to getting from this
to this
Is there an automatic way to limited dissolve all only square adjacent surfaces of a mesh into few only squares surfaces (or rectangular surfaces).
Situation: The fact is I had a text object, then limited dissolved for having n-gon only surfaces, then applied remesh for have square only surfaces. Now I have too many useless square surfaces that I think can be collapsed in few ones.
What I need The point is, I want a meshed extruded text to have as few as possible quadrangular surfaces, without altering its perimeters (only collapse same angle quadrangular adjacent surfaces int as few as possible bigger quadrangular surfaces).
Already tried I've already tried the remesh modifier, but it only messes up the border of my text mesh.
Hope I make myself clear in my explanation.
Thank everyone for any answers