I am trying out the Cloud Generator AddOn that comes with Blender 2.67. I have created a a single cloud and selected the CloudPointDensity texture. Under Turbulence I have changed Influence from Static to Global Time.
This causes the cloud to evolve and change shape as time passes. However, I would like to change the speed of this evolution and I can not find anyway to accomplish this. I have tried Time Remapping and increasing the FPS of the scene. None of these attempts produces any other result other than the default evolution speed.
Is this possible with Blender? Or does this border on feature request?