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This is what I'm trying to get. The guy in the video gets this by just creating a plane, but when I do it, my plane looks like a complete circle.I'm new to Blender and currently watching tutorials on modeling. In this video, at 6:50, the person adds a Plane mesh that is already in a octagon form; it has 4 vertices but looks like an octagon. I've been trying to find out how he did this but can't find out the answer.

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    $\begingroup$ Could you be more specific. I see two planes, but not an octagon. You can add up to 2 screenshots to further explain your problem. $\endgroup$ – Shady Puck Jun 4 '16 at 18:30
  • $\begingroup$ The guy does add in 2 planes but they look like octagons as seen by 6:57. When I try to add in a plane in my project, they look like complete circles. $\endgroup$ – Michael Nguyen Jun 4 '16 at 18:44
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The guy does not have Screencast Keys enabled, but if he did, you would know that he keyed Ctrl + 1 (1, not Numpad 1), which is the keyboard shortcut for adding a Subdivision surface modifier immediately after adding the plane.

If Ctrl + 1 doesn't work for you, you can go to the Properties panel > Object modifiers tab and add a Subdivision Surface modifier manually. Even if you use the shortcut, you still need to tweak the settings in that tab. A normal Subdivision Surface modifier looks like this:

enter image description here

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To have an octagon out of a square (4 vertices) add a subsurf modifier

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To make a real octagon add a mesh>Circle and make it 8 vertices:

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