When I import my tank file from 3ds format it appears in blender a little bit messed up like this:
I selected all messed up tanktracks and did Origin to geometry. Then they became almost correct, but not quite:
The tank tracks in front of the tank remained incorrectly rotated.
They should look like this (this is how the tank appears in autocad)
Why does this happen? Can anyone help me?
My tank is here (35MB)
I have blender 2.67.