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So I'm in Blender Render, and I need to delete the extra points on the edges of themiddle left plane. I'm contructing the abdominals for a man, and everytime I try to subdivide this plane blender crash/closes. I think it has something to do with these extra points. How do I delete them? Disclaimer: this is my first blender project. P.S.- Any other tips? Criticism? I know so very little.

enter image description here enter image description here

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  • $\begingroup$ Wyatt, welcome to the site. You might want to take the tour, and study the help center, paraticularly the bits about asking ahd answering questions. $\endgroup$ – brasshat May 31 '16 at 6:24
  • $\begingroup$ Note that vertices are only visible in vertex select mode, and faces in face select mode. If you're in face select mode, and see what appears to be a vetex which is only visible in face select mode, it's not a vertex. $\endgroup$ – brasshat May 31 '16 at 6:25
  • $\begingroup$ Generally Blender shouldn't crash regardless of what are you doing - removing doubles or subdividing. If it crashes only because of subdividing it's a bug and should be reported. $\endgroup$ – Mr Zak May 31 '16 at 10:29
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Those are not vertices, they are faces with a very small area.

To delete them you either:

  • Select all and remove doubles by pressing W then Remove Doubles;
  • Or manually remove them and join the vertices by pressing Alt+M.
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You could just press W in Edit mode and choose Remove doubles to remove extra overlapping vertices.

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  • $\begingroup$ Note that this was already proposed in another answer. $\endgroup$ – Mr Zak May 31 '16 at 10:32
  • $\begingroup$ ah sorry for that, i haven't seen the other answer yet :o thank you for the notification though $\endgroup$ – noob.blenderhead May 31 '16 at 10:40

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