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is this happening because of the rig or something else? and how can i fix


It's your Weight Painting.

Select the mesh, key Ctrl + Tab to enter Weight Painting mode, and key T to toggle open/close the Toolshelf. Go to the 3D Viewport > Toolshelf > Brush > Weight: value and enter 1. Drag the brush over the problem spots. They should change from blue to red and rejoin (jump to) the rest of the mesh (foot).

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  • $\begingroup$ ok i will try and let you know $\endgroup$ – Ashton May 30 '16 at 18:08
  • $\begingroup$ so should the whole mesh be red? $\endgroup$ – Ashton May 30 '16 at 18:12
  • $\begingroup$ No. You can try entering pose mode on the rig, then selecting the mesh, entering weight painting mode on it, and selecting a foot bone. With a foot bone selected, only the foot vertex group should be visible, and then you can paint. Also, if my answer helped, please consider accepting it. $\endgroup$ – Shady Puck May 30 '16 at 19:07
  • $\begingroup$ does weight paint fix problems with the head as well? because i can get my head to move, but the neck moves tho and im still messing with the foot so i'll accept if it works full for me. $\endgroup$ – Ashton May 30 '16 at 19:35
  • $\begingroup$ Yes, it does all rigging stuff. $\endgroup$ – Shady Puck May 30 '16 at 19:38

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