I have a scene with 2 Cubes, Cube 1 (using a soft body (Rigid body doesn't work either))falls through Cube 2, and Cube 2 has a particle system on it. I want Cube 1 to "push away" the particles on Cube 2 however, goes straight through. I have Collision physics on Cube 1, but it doesn't seem to interact with the particles at all.
Here is my .blend file:
also: to clarify, i don't want the two cubes to collide, I want the particles on Cube 2 to colide with Cube 1