Issue or Bug. The shading of an object changes (to Flat) when deselected in "Smooth" mode.
These changes only appear to the unselected objects in the scene in object mode.
It's like the object turns back to flat when deselected. Things also look/appear to be a sort of triangulated.
Has anybody encountered this same issue?
Is it a bug or a new feature I've overlooked?
(I'm using an old AMD/ATI Readon with Ubuntu 16.04)
Seems they have stopped working on new drivers for AMD Ubuntu 16.04, Link: http://www.omgubuntu.co.uk/2016/03/ubuntu-drops-amd-catalyst-fglrx-driver-16-04
DON'T TRY TO INSTALL DRIVERS FROM OTHER UBUNTU DISTRO'S, YOU CAN GET SYSTEM FAILURES
JUST SOMETHING WEIRD...
I have no idea why, but recently stumbled on this weird thing.
(PS: all objects have been set to smooth)
Also I have installed Ubuntu 14.04 alongside my 16.04 distro, so I can continue without this bug.