I have a complex animation with a lot of objects using-Shape keys, Nla tracks, particle systems, physics, path following...

But to use a render farm you need to bake everything to key frames.

Is there a way to select all and bake? Or correct me if I'm wrong about something Thank you

  • $\begingroup$ Are you sure they're asking you to bake all to keyframes and not just that any physics, like particles, need to be baked to a cache? $\endgroup$ – Ray Mairlot May 24 '16 at 13:02
  • $\begingroup$ Try asking them directly what they mean. $\endgroup$ – Anthony Forwood May 24 '16 at 22:33
  • $\begingroup$ Yeah, its true. You only need to bake physics to cache. :) $\endgroup$ – Cimo Dec 14 '16 at 10:23
  • $\begingroup$ @Cimo Can you make your insight into an answer, please? $\endgroup$ – Leander Jun 5 '18 at 7:12

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