I have been following (or trying to, at least) some basic tutorials about applying materials and textures to the default cube. There are two textures applied: first is a wood-type: colour influence. The second is a black-and-white-type: normal influence.
That's all I do before render: Select the box and add the two textures.
First one is applied as it should.
Second one is simply not applied, although it does show up correctly in the preview in the Texture tab in the Properties panel.
How can I apply the second texture as well?
Note that both textures are to be applied to the entire box, not to selected faces of it.
(Using Blender 2.77a, rendering with Blender Internal).