I'm making a mini golf game and I'm completely finished apart from this one detail. Once the ball is shot I want to be able to rotate the camera around the ball to see the hole, but right now the camera is stuck on a single axis right behind the ball. I used this method to parent the camera to the ball to eliminate camera roll.
I'm not looking for a 360 animation, just to be able to reposition the camera while maintaining centering on the ball
Here's my blend file if you want to take a look! https://drive.google.com/file/d/0BxB2pKMjGzzqT3dldXVhZkZkTkU/view?usp=sharing